This is a shitload of Metal Gear Solid 5/V Gameplay. Over 56 minutes of in game gameplay!
More info on MGS 5-
Metal Gear Solid V: The Phantom Pain (Japanese: メタルギアソリッドV ザ・ファントム・ペイン Hepburn: Metaru Gia Soriddo Faibu Za Fantomu Pein?) is an upcoming open world action-adventure stealth video game developed by Kojima Productions and directed, co-produced and co-written by Hideo Kojima, currently in development for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. The game will serve as a sequel to Metal Gear Solid V: Ground Zeroes and a continuation of the narrative established there, and will carry over the same tagline of Tactical Espionage Operations first used in Metal Gear Solid: Peace Walker. Set in 1984, the game follows the mercenary leader Venom Snake[N 1] as he ventures into Africa and Afghanistan during the Soviet war to exact revenge on the people who destroyed his forces and nearly himself during the post-events of Ground Zeroes.
Metal Gear Solid V: The Phantom Pain is a separated composite of two previously announced Kojima Productions projects, both of which formed a complex deception. The first was Metal Gear Solid: Ground Zeroes, originally revealed in a Fox Engine tech demo shown at the Metal Gear 25th Anniversary Party on August 30, 2012. The second was The Phantom Pain, a trailer at the Spike TV Video Game Awards on December 7, 2012, presented as an original title by fictional developer Moby Dick Studios, with the Metal Gear Solid V logo virtually obscured. On March 27, 2013, the true nature of these two projects was revealed at the Game Developers Conference, where Kojima announced that Ground Zeroes serves as a prologue to The Phantom Pain and these two titles form one combined work, to be released separately.